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兵工学报 ›› 2023, Vol. 44 ›› Issue (6): 1677-1687.doi: 10.12382/bgxb.2022.0213

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网络化弹药起爆控制半实物仿真测试方法

刘金月, 龚鹏, 杨昊伟, 李慧博, 唐飞喜, 高翔*()   

  1. 北京理工大学 机电学院, 北京 100081
  • 收稿日期:2022-03-31 上线日期:2023-06-30
  • 通讯作者:
  • 基金资助:
    国家自然科学基金项目(62073039)

Hardware-in-the-loop Simulation Test Method for Detonation Control of Networked Munitions

LIU Jinyue, GONG Peng, YANG Haowei, LI Huibo, TANG Feixi, GAO Xiang*()   

  1. School of Mechanical Engineering, Beijing Institute of Technology, Beijing 100081, China
  • Received:2022-03-31 Online:2023-06-30

摘要:

针对网络化弹药起爆控制功能靶场测试成本高、可重复性差等问题,提出一种基于QualNet仿真平台的网络化弹药动态起爆控制半实物仿真测试方法。基于该测试方法架构,设计了联通真实网络与仿真网络的半实物交互接口,实现了实物原理样机与网络化弹药仿真模型间的实时数据交互;开发了安全系统动态运行监控软件,通过该界面指挥中心可对弹药节点进行远程动态控制与状态信息监测;为保证控制指令等数据报文的可靠实时传输,定义了监控软件与安全起爆控制模块间的应用层通信协议;对网络化弹药远程解保、远程动态起爆控制功能及半实物交互接口时延进行了测试。研究结果表明:该测试方法不仅具有较强的可行性和有效性,而且具有良好的实时性。

关键词: 网络化弹药, 半实物仿真, 数据交互接口, 通信协议

Abstract:

To solve the problems of high cost and poor repeatability of the range test of the detonation control function of networked munitions, a hardware-in-the-loop simulation test method for the dynamic detonation control of networked munitions based on QualNet is proposed. A hardware-in-the-loop interface between the real network and the simulation network is designed. Based on the interface, the real-time data interaction between the physical equipment and the networked munitions simulation model is realized. Then, a dynamic monitoring software of the safety system is developed. Through the software, the command center can control and monitor the status of the munitions node. At the same time, in order to ensure the reliable and real-time transmission of control command and other types of messages, an application layer communication protocol between the monitoring software and the safe detonation control module is defined. The remote arming and detonation control function of the networked munitions as well as the time delay of the hard-in-the-loop interface are tested. The results show that the proposed method is feasible and effective, which has good real-time performance.

Key words: networked munitions, hardware-in-the-loop simulation, data interaction interface, communication protocol